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Best Buy
Since its inception in 1966, Best Buy Co, Inc. has grown steadily and enhanced its business through inspired innovations. Community partnership is central to the way Best Buy does business. It believes in the power of our youth and shows its support by sponsoring the DC3 Challenge educational winners.
BestBuy's Criteria for Acceptance
| Category |
Requirement(s) for all Team Members |
| U.S. High School |
- Must hold a U.S. citizenship
-
Must be actively attending as a student to a U.S. High School
upon submission of their last result as per the academic Challenge
Rules.
-
If under the age of 18, must provide a completed
DC3 Permission
to Participate Form at time of team registration.
-
Meet all other Challenge Rules requirements.
|
| U.S. Community College |
- Must hold a U.S. citizenship
-
Must be actively attending as a student to a U.S. Community
College upon submission of their last result as per the academic
Challenge Rules.
-
If under the age of 18, must provide a completed
DC3 Permission
to Participate Form at time of team registration.
-
Meet all other Challenge Rules requirements.
|
| U.S. Undergraduate |
- Must hold a U.S. citizenship
-
Must be actively attending as a student to a U.S. Undergraduate
College upon submission of their last result as per the academic
Challenge Rules.
-
If under the age of 18, must provide a completed
DC3 Permission
to Participate Form at time of team registration.
-
Meet all other Challenge Rules requirements.
|
BestBuy's Prize Details
| Category |
Place |
Prize(s) |
| U.S. High School |
1st |
- $250 Best Buy gift card per team member
|
| U.S. Community College |
1st |
- $250 Best Buy gift card per team member
|
| U.S. Undergraduate |
1st |
- $250 Best Buy gift card per team member
|